📘 Disclaimer: This book is published under a Creative Commons license and is freely available via GitHub.

Building a Memory Game with Bloc pdf

Building a Memory Game with Bloc -- Andrei Chiş, Stéphane Ducasse and Aliaksei Syrel -- bookcover

Building a Memory Game with Bloc

✒️ By Andrei Chiş, Stéphane Ducasse and Aliaksei Syrel



Building a Memory Game with Bloc is a concise, practical guide aimed at developers and hobbyists eager to learn UI development. Written by Andrei Chiş, Stéphane Ducasse, and Aliaksei Syrel, this tutorial walks you through creating a classic memory game from scratch. With easy-to-follow steps and clear explanations, it’s perfect for those new to Bloc or interactive game development.


Book Description

Ever wanted to build your own memory game? Building a Memory Game with Bloc makes it simple. This short, focused book takes you step-by-step through the process of designing and coding a classic card-matching game using the Bloc framework. Authors Andrei Chiş, Stéphane Ducasse, and Aliaksei Syrel combine their expertise to deliver a hands-on tutorial that’s ideal for beginners or anyone curious about UI programming.

The book covers everything from setting up your project to implementing the game logic and adding interactive graphics. If you’re just getting started with Bloc or want to sharpen your skills in game UI development, this guide is tailored for you. The language is friendly and accessibleno cryptic jargon here! Plus, you get plenty of code snippets and real-world examples to help you along the way.

This book is perfect for developers who want to break into game development, students learning about user interfaces, or hobbyists looking for a fun coding project. If you love rolling up your sleeves and seeing results fast, you’ll enjoy this approachable guide.

What You Will Learn

  • How to set up a memory game project using Bloc
  • Understanding the core model behind card-matching games
  • Creating interactive graphical elements for cards and boards
  • Implementing event listeners for user actions
  • Managing UI updates based on game state changes
  • Applying best practices in separating model logic from interface code
  • Troubleshooting common issues in simple game projects

The book doesn’t just stop at theoryit gets you coding right away. You’ll find practical advice on laying out your board, handling user clicks, and refreshing the UI when players make matches (or miss!). The authors even share tips on making your cards look great with minimal effort.

If you’re interested in how memory games work under the hood or want to explore other programming topics like memory management for programmers, this book provides a great starting point. For those considering branching out into broader game development frameworks, check out our guide on MonoGame role-playing games as well.

Whether you’re building your first app or looking for inspiration for your next side project, Building a Memory Game with Bloc offers just the right mix of guidance and encouragement to get you moving forward.

Screenshot from the Book

Building a Memory Game with Bloc -- Andrei Chiş, Stéphane Ducasse and Aliaksei Syrel -- book_excerpt_screenshot

Book Details


Length: 36 Pages

Language: English

PDF Size: 0.71 Mbs

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