ERIC ED113158: Instructional Gaming as a Means pdf

ERIC ED113158: Instructional Gaming as a Means_bookcover

ERIC ED113158: Instructional Gaming as a Means

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Two pilot studies investigated the effects of using Instructional Math Play (IMP) Kits, pamphlets with which individuals may play the mathematical game EQUATIONS against a computer program. Twenty-nine junior high students in a high-ability mathematics class completed varying numbers of the kits in five 48-minute sessions during a two-week period; ten selected junior high school mathematics teachers worked through the entire series during a two-and-one-half month period. Pre- and post-tests were designed to evaluate subjects’ ability (1) to detect the relevance of a particular idea for solving a problem, and (2) to evaluate a mathematical expression involving that idea. Both groups made significant increases. A significant amount of “unencountered learning” was noted. It was suggested that significant effects may be anticipated with less competent subjects than those involved in the pilot study. (Author/JBW

  • Creator/s: ERIC
  • Date: 1974
  • Year: 1974
  • Book Topics/Themes: ERIC Archive, Class Activities, Decision Making, Educational Games, Experiential Learning, Game Theory, Games, Junior High Schools, Mathematical Enrichment, Mathematics, Problem Solving, Research, Secondary Education, Secondary School Mathematics

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