Start Programming Using Object Pascal
βοΈ By Motaz Abdel Azeem
Start Programming Using Object Pascal is an essential guide for beginners. This book introduces readers to the fundamentals of programming using Object Pascal. Motaz Abdel Azeem simplifies complex concepts. He makes learning enjoyable and engaging. Readers will find step-by-step instructions and practical exercises. This hands-on approach helps build a strong foundation in programming.
Contents of the Book
Chapter One β Language Basics
- Our First Application β Simple introductory program.
- Other Examples β More basic Pascal programs.
- Variables β Declaring and using variables.
- Subtypes β Derived or restricted data types.
- Conditional Branching β Decision-making structures.
- The If Condition β Standard conditional expression.
- Air-Conditioner Program β Example using conditional logic.
- Weight Program β Another conditional branching example.
- Case..of Statement β Multi-branching control structure.
- Restaurant Program β Applying case statements.
- Restaurant Program Using If β Alternative approach.
- Students’ Grades Program β Simple grading logic.
- Keyboard Program β Handling key-based decisions.
- Loops β Overview of loop structures.
- For Loop β Standard counting loop.
- Multiplication Table β Using loops for repeated output.
- Factorial Program β Loop-based calculation.
- Repeat Until Loop β Post-test looping.
- Restaurant Program Using Repeat β Applied example.
- While Loop β Pre-test looping.
- Factorial Using While β Alternative factorial version.
- Strings β Handling textual data.
- Copy Function β Extracting substrings.
- Insert Procedure β Adding text.
- Delete Procedure β Removing text.
- Trim Function β Removing whitespace.
- StringReplace Function β Replacing text inside strings.
- Arrays β Indexed collections of elements.
- Records β Grouped data structures.
- Files β File handling basics.
- Text Files β Working with simple text.
- Reading Text Files β Reading operations.
- Writing into Text Files β Creating and writing content.
- Appending to Text Files β Adding content at the end.
- Random Access Files β Direct-access file operations.
- Typed Files β Files with defined data types.
- Marks Program β Working with typed data.
- Reading Student Marks
- Appending Student Marks
- Create and Append Marks Program
- Cars Database Program β File-based data storage.
- File Copying β Methods of file duplication.
- Copy Using File of Byte
- Untyped Files
- Copy Using Untyped Files
- Display File Contents Program
- Date and Time β Handling temporal data.
- Date/Time Comparison
- News Recorder Program
- Constants β Fixed values.
- Fuel Consumption Program
- Ordinal Types β Ordered data types.
- Sets β Set-based operations.
- Exception Handling β Managing runtime errors.
- Tryβ¦Except
- Tryβ¦Finally
- Raise an Exception
Chapter Two β Structured Programming
- Introduction β Concept of structured program design.
- Procedures β Modular code blocks.
- Parameters β Passing data into procedures.
- Restaurant Program Using Procedures
- Functions β Functions vs. procedures.
- Restaurant Program Using Functions
- Local Variables β Block-scoped variables.
- News Database Application β Structured example.
- Functions as Input Parameters β Higher-order usage.
- Output Parameters β Returning multiple values.
- Calling by Reference β Direct variable modification.
- Units β Modular source code.
- Units in Lazarus & Free Pascal
- Programmer-Written Units
- Hijri Calendar β Example project.
- Overloading Procedures/Functions
- Default Value Parameters
- Sorting β Algorithms and logic.
- Bubble Sort Algorithm
- Sorting Studentsβ Marks
- Selection Sort Algorithm
- Shell Sort Algorithm
- String Sorting
- Sorting Studentsβ Names
- Sorting Algorithm Comparison
Chapter Three β The Graphical User Interface
- Introduction β Overview of GUI programming.
- First GUI Application β Basic form-based example.
- Second GUI Application β Expanded UI concepts.
- ListBox Application β Using list components.
- Text Editor Application β Basic text editor.
- News Application β GUI-based news storage.
- Application With a Second Form β Multi-form handling.
Chapter Four β Object-Oriented Programming
- Introduction β Transition to OOP.
- Date and Time Example β Simple class-based program.
- News Application (OOP) β Applying OOP principles.
- Queue Application β Data structure implementation.
- Object-Oriented File Handling
- Copy Files Using TFileStream
- Inheritance β Parent-child class relationships.
Book Overview
In Start Programming Using Object Pascal, Motaz Abdel Azeem covers the basics of programming and Object Pascal. The book begins with an introduction to programming concepts. It then delves into Object Pascal’s syntax and structure. Each chapter builds on the previous one. Readers will learn about variables, data types, and control structures. The author includes real-world examples to illustrate each concept. This method reinforces learning and encourages practice. By the end of the book, readers will have created their own simple applications. They will feel confident in their programming skills.
Why Read This Book
This book is valuable for several reasons. First, it provides a clear and concise introduction to programming. Many books overwhelm beginners with jargon and complex theories. However, Abdel Azeem focuses on clarity. He explains concepts in an accessible way. Second, the practical exercises enhance understanding. Readers can apply what they learn immediately. This approach solidifies their knowledge and builds confidence. Finally, Object Pascal is a powerful language. Learning it opens doors to various programming opportunities. This book is a stepping stone for aspiring developers.
Who This Book Is For
Start Programming Using Object Pascal is perfect for beginners. If you have no prior programming experience, this book is for you. Itβs also suitable for students in computer science courses. Additionally, hobbyists who want to learn programming can benefit from it. The book is designed for anyone interested in developing their programming skills. Whether you are a student or a self-learner, you will find value in this guide.
What You Will Learn
- How to write basic programs using Object Pascal.
- The fundamentals of programming concepts, including loops and functions.
- How to create simple applications and solve real-world problems.
Leave a Reply